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NEWS: CyberConnect2's Fuga: Melodies of Steel RPG Gets Sequel




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wolf10



Joined: 23 Jan 2016
Posts: 907
PostPosted: Sat Jul 16, 2022 6:45 am Reply with quote
There are some games where the joy of a sequel announcement is counteracted by the implications of a sequel existing at all.

Leave my kids alone. Laughing
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nb97



Joined: 06 Jan 2014
Posts: 18
PostPosted: Sat Jul 16, 2022 8:36 am Reply with quote
wolf10 wrote:
There are some games where the joy of a sequel announcement is counteracted by the implications of a sequel existing at all.

Leave my kids alone. Laughing


Can you elaborate why you're saying this? I know nothing about this game except that it was made by people who also made Solatorobo, one of my favorite DS games. Is it really that bad or is there some controversy that I've missed?
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wolf10



Joined: 23 Jan 2016
Posts: 907
PostPosted: Sat Jul 16, 2022 8:49 am Reply with quote
nb97 wrote:
Can you elaborate why you're saying this? I know nothing about this game except that it was made by people who also made Solatorobo, one of my favorite DS games. Is it really that bad or is there some controversy that I've missed?
On the contrary, it's a modern classic, but it's the kind of story where you almost don't want a sequel, because there's always that worry with sequels that all the work you put into getting the perfect ending can be undone.
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Vanadise



Joined: 06 Apr 2015
Posts: 500
PostPosted: Sat Jul 16, 2022 1:06 pm Reply with quote
nb97 wrote:
Can you elaborate why you're saying this? I know nothing about this game except that it was made by people who also made Solatorobo, one of my favorite DS games. Is it really that bad or is there some controversy that I've missed?

To establish some context, the concept behind Fuga is: an expansionist empire has invaded the main character's home town and kidnapped everybody except for six children, who are guided by a mysterious voice over a radio to hide in an underground cave. Inside the cave, they find an ancient, massive tank, and they use it to fight back against the invaders and rescue their families (and pick up six more kids along the way).

The tank has an ultimate weapon, the Soul Cannon, and in gameplay terms, it can defeat any enemy in a single hit, but the catch is that using it requires sacrificing one of the children's lives. This death is permanent; if you use the Soul Cannon, the child you choose is completely removed from the game.

The implication the OP is talking about is because (plot spoilers for Fuga) spoiler[the "good ending" requires you beat the game without ever using the Soul Cannon, which is difficult, but possible. After beating the game and fulfilling several other conditions, though, there's a "secret movie" you can play that seems to be a hook for a sequel that is a continuation from one of the game's bad endings... which would imply that at least one of the kids is canonically dead. (but it's vague and we don't know any real details about Fuga 2 yet, so that may not be the case)]
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